Slipmat Week Notes 8/2026

Happy Froday people of Slipmat!

This week has has again been mostly work under the hood and developer tooling to make the general experience smoother and development faster. Let’s jump right in.

New Features

  • Clicking user avatar on live page opens the user profile card. (Tip: you can also /whois in chat!) (v2 feature parity)

Enhancements

  • For maintaining backwards compatibility with v2 user data, the new site does not yet generate passwords. The login page now just shows link to the v2 login page as there is no other option to log in. This is the next (and last) big push; we’ll migrate the authenticaton system to v3 so there’s only one place to log in. Expect to see a forced “You must generate a password”-screen very soon on the new site, that allosw you to log in directly from the new site.

Bugfixes

  • Recent chat optimization broke the live page avatars. This is now fixed.
  • Ad Hoc events work properly now. The slug is still not behaving 100% as it should but /artistname/live/ works as it should.
  • There was a dumb typo in the Artist chat channel header for live page announcements, that’s not fixed.

Developer tooling

  • Automated tests confirming production workflows for v2 user login / logout, account registering and deletion work now much more reliably which gives better confidence for all future upgrades. Well add these more in the future and in case any of these tests fails, we can swiftly roll back the bad update.
  • Created lots of tools for agentic workflow that allows the use of independent LLM agents for Slipmat development. They can now read automated Sentry crash logs, live production database data, and GitHub issues among other things.
  • Created lots of detailed instructions and documentation for agentic development workflows. This combined with the tooling allows workflows like “search this bug that happened last night from Sentry and create a ticket from it, then launch another agent for fixing it” – and the result is almost always 100% usable with small tweaks. This saves literally HOURS of work per every issue. (What a time to work on software!)
  • Created a development version of the live page and event starting that allows much faster development cycle for any live page improvements. This was the last big barrier for being able to rapidly improve the live page features.
  • Improved the tooling for resetting local development environment to match exact state of (anonymized) production data. This again saves so much time from everyday workflows.

If you find ANY issues or have any suggestions when using the new site, do use the bottom left bug reporting form (also visible from the hamburger menu) – every reports and suggestions are always welcome!

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